Mastering Marmoset Toolbag 5
Unlock the full potential of Marmoset Toolbag 5 by mastering its presentation, baking, texturing, and rendering tools for your 3D assets.
007 Mesh Setup
008 Bake Project
009 Mesh Maps
010 Texturing Basics
011 Input Processor Layers
012 Mask Layer Stack
013 Procedural Layers
014 Groups
015 Adding Details
016 Texture Timelapse
017 Displacement Maps
018 Lights and Story
019 Camera Animation
Project Files Chapter 2
020 Bake Offset and Skew
021 Fixing Bakes
022 Carve Groups
023 Vector Layers
024 Sync Points
025 Selection Paint
026 Smart Materials
027 Stamps and Decals
028 Lights and Render
029 Post Production
030 Emissive
031 Bevel Shader
Project Files Chapter 3
037 Hair Material
032 Layered Materials
033 Environment Render
034 Folliage Material
035 Glass Material
036 Emissive
Project Files Chapter 4
038 Mesh Preparation
039 Character Bakes
040 Cloak Base
041 Cloak Transparency
042 Cloak Details
043 Props Base Materials
044 Crystal Texturing
045 Skin Base
046 SSS and Roughness
047 Skin Details
048 Hair Cards
049 Eye Setup
050 MicroDetail
051 Export Maps
052 Final Render
Project Files Chapter 5
053 Marmoset Viewer
054 Gradient Maps
055 Import Animation
056 Polypaint Setup
057 Render Passes
058 Final Words
Chapter 6 Project Files