Hand-Painted 3D Character for Games
Learn to create a stylized hand-painted 3D game character from sculpt to final render using ZBrush, 3DCoat, and Marmoset. Full real-time workflow with UVs, baking, painting, and presentation. All assets included.
I've taken a number of courses with Abe over the years, and if I've never said it before I'll say it now. Abe is the best (and most well-rounded) teacher of...
Read MoreI've taken a number of courses with Abe over the years, and if I've never said it before I'll say it now. Abe is the best (and most well-rounded) teacher of 3D techniques I have ever had. If really you do the work, which took me a couple of months for a single course, you will be astounded at your results and personal growth. Also very impressive how he teaches so well in his second language. Great course.
Read LessEvery aspect of the lessons is very well organised with well thought and planned progression from one step to the next. Abe shows a great technical and artis...
Read MoreEvery aspect of the lessons is very well organised with well thought and planned progression from one step to the next. Abe shows a great technical and artistically knowledge. Once again Great Course, and Great Teacher. Thank Abe for helping me level up
Read LessThis 3DCoat course exceeded all my expectations! It covers everything from sculpting and retopology to handpainting and each part of the process was super fu...
Read MoreThis 3DCoat course exceeded all my expectations! It covers everything from sculpting and retopology to handpainting and each part of the process was super fun to follow The mentor does an incredible job of keeping every exercise fun, engaging, and easy to understand. I genuinely enjoyed every moment of learning and would highly recommend this course to anyone looking to master 3DCoat and its 100% worth the price
Read LessChapter 1 – 001 – Introduction to 3D Coat
FREE PREVIEWChapter 1 – 002 – Brushes
FREE PREVIEWChapter 1 - 003 - Color Properties
FREE PREVIEWChapter 1 - 004 - Value Blocking
Chapter 1 - 005 - Value Forms
Chapter 1 - 006 - Value Details
Chapter 1 - 007 - Colors and Hues
Chapter 1 - 008 - Chroma and Saturation
Chapter 1 - 009 - Color Blocking
Chapter 1 - 010 - Color Details
Chapter 1 - 011 - Rendering and Presentation
Project Files
Gladiator Helmet
FREE PREVIEWChapter 2 - 012 - Concept Breakdown
Chapter 2 - 013 - Base Mesh
Chapter 2 - 014 - Chest Forms
Chapter 2 - 015 - Arm Forms
Chapter 2 - 016 - Ribcage Construction
Chapter 2 - 017 - Props Blocking
Chapter 2 - 018 - Prop Construction
Chapter 2 - 019 - Hat Modelling
Chapter 3 - 020 - Arm Sculpting
Chapter 3 - 021 - Hand Details
Chapter 3 - 022 - Hand Details
Chapter 3 - 023 - Face Sculpting
Chapter 3 - 024 - Subdivision Conversion
Chapter 3 - 025 - Moustache and Eyebrows
Chapter 3 - 026 - Beard Clean Forms
Chapter 3 - 027 - Ribcage Sculpt
Chapter 3 - 028 - Belt Modelling
Chapter 3 - 029 - Belt Buckle Modelling
Chapter 3 - 030 - Zbrush Scales Conversion
Chapter 3 - 031 - Cape Modelling
Chapter 3 - 032 - Pants Sculpting
Chapter 3 - 033 - Low Poly Rope
Chapter 4 - 034 - Retopology Basics
Chapter 4 - 035 - Retopology Tools
Chapter 4 - 036 - Retopology
Chapter 4 - 037 - Face Retopology
Chapter 4 - 038 - Face Details
Chapter 4 - 039 - Chest Retopology
Chapter 4 - 040 - Fingers Retopology
Chapter 4 - 041 - Hand Retoplogy
Chapter 4 - 042 - Pants Retopology
Chapter 4 - 043 - Feet Retopology
Chapter 4 - 044 - Asymmetrical Retopology
Chapter 4 - 045 - Retopology Simplification
Chapter 4 - 046 - Hat Retopology
Chapter 4 - 047 - ZRemesher Retopology
Chapter 5 - 048 - Optimization
Chapter 5 - 049 - Extra details
Chapter 5 - 050 - Uv Process
Chapter 5 - 051 - Texel Density
Chapter 5 - 052 - Bake organization
Chapter 5 - 053 - Baking in Marmoset 5
Chapter 5 - 054 - Baking in Substance Painter
Chapter 6 – 055 – Value Construction
Chapter 6 – 056 – Gradient Maps
Chapter 6 – 057 – Hue Variations
Chapter 6 – 058 – 3D Coat Import
Chapter 6 – 059 – Transparency
Chapter 6 – 060 – Primary Colors
Chapter 6 – 061 – Material Construction
Chapter 6 – 062 – Value Adjustment
Chapter 6 – 063 – Eyes Painting
Chapter 6 – 064 – Ribcage Painting
Chapter 6 – 065 – Skin Painting
Chapter 6 – 066 – Clone Tool